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Below is a selection of my game design projects.
Underlined titles redirect to relevant playtest documents.

Collision; We Die Together

The giants are dead. Their carcasses litter the Tree of Bones; their blood is rain. You are a foundling; one of the survivors of the Age of Strife, trying to survive in a world that is too cruel, too big, too much. Carve a place for yourself and your fellows, however you can.Collision is a dark fantasy narrative-first roleplaying game made for 3 to 5 players and built from the ground up with long term campaigns and digital tools in mind. Step into a bespoke and expansive world unlike any other.Purchase Collision here!, and find the free digital rules here!

PUNK TACTICS

Your COMMUNITY is under attack; time to KILL FASCISTS and do it with STYLE. Make your DEGEN, pick their STYLE, TOOL, and MEDIUM, and then get LOUD.PUNK TACTICS is a hack of Lasers and Feelings about fighting back against the powers that be - the powers that want you to lay down and die. Made for 3 to 5 players with one-off sessions in mind.

Just West of Dead

You know how your story ends. You've known for a while now. But you can't help but chase the sun and rage against the dying of the light.A solitaire-y journaling game about an outlaw taking their final ride into the West, a posse on their tail with cold iron and grim intentions.

WHAT YONDER LIES

You said it was just one more quest. Just one more adventure. Yet here I am, walking, and walking, and walking; will it ever end? Will you ever let me die?A solo journaling game about an adventurer on their final quest, and the unending path that quest takes them on.

BLOOD COMES EASY

Time to set out on your first adventure! Oh, don't worry about those silly pacifists - it's so easy to kill your way through problems, isn't it? Don't worry, we won't judge you for that here... yet.A solo journaling game about power, strength, and knowing when to lay down your arms and armor and open your heart up to the world.

THE FLESH I HATE

One day you wake up, and there's a creature attached to you. It is grotesque and bizzare, but, ultimately, painless. You have no idea how you're going to get to work without bothering anyone on the bus...A solo journey (game? story? journal?) exploring the anxieties and social ramifications of living your life with an alien creature attached to you, inspired by works such as MUD and Thousand Year Old Vampire.

RUNE

The world is on the brink; you can feel it in the air. The balance of power has shifted, and the end is looming on the horizon. Can you guide the heroes along their journey without tipping the scales and hastening the apocalypse along? Careful,- the mad arcanist is watching, ready to counter any move they notice you make...A collaborative storytelling game for 3 to 5 players that takes place in the Tree of Bones. Players take on the role of the most powerful arcanists in the realm, wielding absolute power - what they do with that power will determine the fate of the realms.

Below is a selection of my personal and freelance design and layout work.

Autopsy;
MEMENTO VITA

I designed this Coroner (GM) Sheet for the unreleased PbtA game Autopsy - written by Sam Saltiel - about exploring the life and death of a person through the lens of performing their autopsy.
The sheet functions as a GM facing record of play.

The gallery below contains a selection of vector icons I created.